Mixer Streamer and former professional player Michael Savan Grzegezik have discovered why Valorant’s in-game beta is less complicated than that of his CS:GO FPS colleague.

As Valorant’s closed beta approaches, many fans turn to the creators of content to gain experience with Riot’s tactical shooter.

Many have already compared Valorant to CS:GO and Overwatch and described it as the perfect crossover between them. Of course, the next FPS will have its own feeling, but from the point of view of what we have now, Schaud thinks the mechanics of the game are reminiscent of CS:GO’s predecessor, Counter-Strike 1.6.

While he was talking in the mixer stream, he asked Valorant if he thought it was too easy or not, because he was playing with his content makers at the beginning of the game.

I think it is very similar to SC, but SC can be very distracting, said the 25-year-old. He then admitted that Counter-Strike has a lot of distractions and a lot of bullshit* on the card that can distract from the game so often.

The former CS:GO professional then rated Valorant in CS 1.6 and found the sport in bad taste in the sense that the whole is remarkable for its simplicity, there is nothing on the walls, which means that the agents stand out clearly.

With Riot’s server infrastructure, Savan believes that outdoor sports are the main reason why Valorant feels easier than Global Offensive.

Greek had nothing but praise for Valorant after playing the first version of the game, and he even went so far as to say it was one of the best games he had ever played.

Usually his mind resonates with the already large community of this sport: Jared Summit1G Lazar, Jack CouRage Dunlop and Sakib LIRIK Zahid wrote the song Riot’s Praises after running with the sport at a young age.affective presence,negative affective presence,affective presence definition,how to control over excitement in child,how to have positive affective presence,affective presence test,over excitement in toddlers,improve affective presence